Preface
Editorial
Part 1 Design education and information libraries
Design and evaluation of a collaborative virtual space: InfoBase
Evren AKAR, Bige TUNÇER, Jelle ATTEMA, Rudi STOUFFS
HizmO: History of Izmir architecture on-line: An interactive database for e-learning architectural history
Yenal AKGUN
Metadata as a means for correspondence in design analysis
Jan KOOISTRA, Rudi STOUFFS, Bige TUNÇER
The SciX Platform - Reaffirming the role of professional soceties in scientific information exchange
Bob MARTENS, Ziga TURK, Bo-Christer BJÖRK
Virtual university for design: E-teaching and e-learning for design
Rivka OXMAN
Evolutionary collaborative design studios
Aysu SAGUN, Halime DEMIRKAN
A demonstrational case of a visual reference tool model for architectural heritage
Burcu SENYAPILI
Part 2 Design environments and multimedia
Implementation of an architectural design environment: The development of IDEA+
Stefan BOEYKENS, Herman NEUCKERMANS
Spaces of immersive media: Transformation of spatial enclosure to interface of information
Ercument GORGUL, Emine GORGUL
A CAAD system based on the capacity design methodology
Cheng-Tah LIN, Ming-Hung WANG
Communicating professional design intentions to the lay public on the internet
Michael MULLINS, Tadeja ZUPANCIC STROJAN, Matevz JUVANCIC
Virtual Operation Room [VOR]: A time-based architecture for the augmented body
Kas OOSTERHUIS, Hans HUBERS, Christian FRIEDRICH, Sven BLOKKER, Michael BITTERMANN, Chris KIEVID
Designing sound to reinforce architectural visualisation
Ahmad RAFI
Motion capture: Animation alternative for creative exploration
Ahmad RAFI
Towards an agent based early design environment: A frameork implementation using Java
Hans SCHEVERS, Edwin DADO, Reza BEHESHTI
Part 3 Design requirements and objectives, evaluation and generative design
Spatial relations and architectural plans: Layout problems and a language for their design requirements
Can BAYKAN
On measuring the visual complexity of 3D solid objects
John GERO, Vladimir KAZAKOV
Translating customers' needs into building design process: Quality Function Deployment
F. Hilal HALICIOGLU Evolution Aided Architectural Design: An Internet based evolutionary design system
Patrick JANSSEN, John FRAZER, Ming-Xi TANG
Electronic requirement management: A framework for architectural requirement engineering
Ipek ÖZKAYA, Ömer AKIN
The National Museum of Australia: A study in generative design
John Paul SWIFT
The representation of contextual place for urban and rural planning
Peter SZALAPAJ
Overview of design evaluation towards a comprehensive computational approach
M. Tanyel TÜRKASLAN-BÜLBÜL, Ömer AKIN, James H. GARRETT, Jr., Burcu AKINCI
Evolutionary development of early stage design alternatives for buildings
Aant VAN DER ZEE, Bauke DE VRIES
The most significant impact and added value that ICT developments have brought to the building sector are probably the improved ease, effectiveness and efficiency of interaction and cooperation between various scientific disciplines. In EuropIAconferences, and thus in the 9th EuropIA international conference, disciplines such as engineering, computer science, mathematics, physics, social sciences and arts come closer than ever before, all with their specific knowledge for contribution in a new scientific discipline: ICKT (Information, Communication and Knowledge Technology) in design and the built environment. The participation of a wide range of scientists and the scope of this conference confirms this. The conference presents a cross platform event for the study and analysis of the application of information, communication and knowledge technologies to architecture, building engineering, civil engineering, urban design, urban planning and policy analysis. All papers in this book are from the 9th EuropIA international conference on E-Activities and Intelligent Support in Design and The Built Environment, held on 8-10 October 2003 in Istanbul, Turkey. These cross platform papers represent state-of-the-art research and development in these fields. The papers illustrate activities in both theory and application.The building sector is in its nature complex. In the entire building process, data, information and knowledge exchange and communication become increasingly important. Increasing emphasis on cost and time constraints requires an improvedcollaboration and cooperation between all parties involved in the building process.Contemporary computing technology applications for the building sector can be categorized mainly as tool, medium, and partner. As a tool, the computer mostly serves data processing. As a medium, it supports information exchange and communication. In this, the Internet plays an important role. As a partner, it serves the processing and modelling of knowledge using computational intelligence techniques such as artificial neural networks, fuzzy logic, genetic algorithms, and agents. Thus, we use the term Information, Communication and Knowledge Technology, which accurately captures this breadth. The technological developments of the Internet and of hardware technology make it possible for the flow of data and information to be processed and communicated much more effectively than ten years ago. In the next ten years we can expect the scientific emphasis to be put on software developments. In these developments, the knowledge component will gain extra importance, in addition to data and information. Knowledge with its intelligent character will be the major research and development theme for the building industry in the coming years, and the Internet will be the platform for dissemination of data, information and knowledge, and communication and collaboration. Hopefully, the building practice will go beyond ICT infrastructure investments and play an important role in R&D activities. This would have a strongly positive impact on the daily practice of design and construction industry partners. Next to the industry, educational institutions such as universities can play an important role in this process. The need for better educated engineers in the field of ICKT, as an integrated scientific discipline, needs attention throughout Europe. Virtual universities with joint master program initiatives have already been started up in the Netherlands and other countries.The educational decision makers at universities must be aware of the fact that computer science should not be considered as a supporting science but an essential part of the engineering education in Europe. If Europe chooses for a knowledge economy, the education of the young professionals is the most important fundament for this new economy!To reach innovations in the building sector, it is necessary that the various branches of the industry, universities, educational and scientific institutions, government and research institutions should all come together in a platform to define an ultimate, mutual goal. It sounds like a utopia, but there is a Dutch saying " willen is kunnen", when there is a will, there is a way…This volume is a collection of papers related to e-activities in design and design education. It expresses both the breadth and depth of e-activities and intelligent support in design and the built environment and offers clues about the future.The complementary volume to this book contains papers on e-activities in building design and construction.Sevil Sariyildiz, Bige Tunçer, Saban Suat Özsariyildiz